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Donia Liechti
3D MODELER/LAYOUT/TEXTURE ARTIST
Spaceship Hallway
This personal project was to push myself to utilize as little as I can and still be able to tell a bit of a story.
I only used 2 Trimsheets and 2 asset textures, one metal and one emissive material and a few decals.
I also made a spline mesh for the pipes, light function for the flickering and an asset randomizer blueprint for the containers.
Concept by the amazing Maxime Delcambre
Made with:


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